

They don't move particularly fast, they are very weak and are usually injured or killed during the game…and sometimes due to their own fault (handling a chainsaw can be dangerous). They are true masters in the art of violating rules and will use illegal weapons like chainsaws or giant ball and chains, blows below the belt and fouling.Ĭheating aside, Goblins are not very efficient at anything. Goblins are agile but their real strength lays in their deviousness. While the chances of them blocking anything larger than a Halfling are remote, this never seems to bother Goblin players and the use of a particularly devious secret weapon will even allow a Goblin team to win a match. Goblins make quite good catchers because they are small and agile, but the art of throwing is sadly lost to them. A Goblin team's game plan owes much more to hope than potential. A Goblin teams game plan owes much more to hope than potential.
